Custom Actions
Sometimes you want to add a custom action to your character. You can do so with the !a import
command or in the Avrae dashboard.
Adding a Custom Action
You can add an action by running:
!a import <paste custom action yaml code here>
Or on your Avrae dashboard, you can add an action by following these steps:
- Go to Hover over your character and click on the tool icon to "Edit Action."
- To import one of the actions from below, click on the "Import YML" icon; otherwise, click "New..." to build your own action.
- Paste the custom yaml code (options below) into the space provided and click "Import."
- Click Save and Exit.
Your custom action should be usable by running !a "Action Name"
in Discord.
Sample Custom Actions
These actions are built for character use as needed. Use the steps above to add any of these actions to your character.
Fire's Burn
name: Fire's Burn
automation:
- type: target
target: all
effects:
- type: damage
damage: 1d10[fire]
overheal: false
- type: counter
counter: Fire's Burn (Fire Giant)
amount: "1"
allowOverflow: false
errorBehaviour: warn
_v: 2
proper: true
verb: adds damage with
phrase: When you hit a target with an attack roll and deal damage to it, you can
also deal 1d10 Fire damage to that target.
Healing Word (Enspelled Staff)
name: Healing Word (Enspelled Staff)
automation:
- type: spell
id: 2619143
level: 1
dc: "13"
attackBonus: "5"
castingMod: null
parent: null
- type: counter
counter: Healing Word (Enspelled Staff)
amount: "1"
allowOverflow: false
errorBehaviour: raise
_v: 2
proper: true
verb: uses
Blade Word (Enspelled Armor)
_v: 2
name: Blade Ward (Enspelled Armor)
automation:
- type: spell
id: 2618931
level: 1
dc: "13"
attackBonus: "5"
- type: counter
counter: Blade Ward (Enspelled Armor)
amount: "1"
allowOverflow: false
errorBehaviour: raise
verb: uses
proper: true
Throwing Oil at a Creature
name: Oil (Douse Creature)
automation:
- type: target
target: all
effects:
- type: save
stat: dex
fail:
- type: ieffect2
name: Covered in Oil
duration: "10"
effects: null
attacks: []
buttons: []
end: false
conc: false
desc: If the target takes Fire damage before the oil dries (after 1 minute), the
target takes an extra 5 Fire damage from burning oil.
stacking: false
save_as: null
parent: null
target_self: false
tick_on_caster: false
success: []
dc: 8 + proficiencyBonus + dexterityMod
- type: text
text: When you take the Attack action, you can replace one of your attacks with
throwing an Oil flask. Target one creature or object within 20 feet of
yourself. The target must succeed on a Dexterity saving throw (DC 8
plus your Dexterity modifier and Proficiency Bonus) or be covered in
oil. If the target takes Fire damage before the oil dries (after 1
minute), the target takes an extra 5 Fire damage from burning oil.
title: Dousing a Creature or an Object
_v: 2
activation_type: 1